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About holographic

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SIGGRAPH (short for Special Interest Group on GRAPHics and Interactive Techniques) 2008 is evolving along with the computer graphics and interactive techniques community. We're dissolving the borders between traditional SIGGRAPH programs to create a more fluid, interdisciplinary conference. And we're offering presenters more flexible options for sharing their work.
圖形學2008年是發展隨著電腦圖形和互動技術社區。 我們之間的邊界解散傳統圖形學程序創建一個更加靈活,跨學科的會議。 而且我們提供的主持人更靈活的選擇分享他們的工作。

About geometry

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來源:http://features.cgsociety.org/siggraph2009/index.php#s5193

geometry:解析幾何,又稱為坐標幾何(Coordinate geometry)或卡氏幾何(Cartesian geometry),早先也被叫作笛卡兒幾何,是使用代數方法進行研究的幾何學。通常,使用二維或三維的直角坐標系來研究平面、直線、曲面和圓的方程。有人[誰?]認為,解析幾何的提出是現代數學的開端。

About SIGGRAPH

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在亞洲SIGGRAPH委員會決定推出新的武裝年度會議,而可以學到很多圖形化的資訊。在未來的亞洲,ACM圖形化更是學習有關如何與亞洲社區發展。對於SIGGRAPH這方面是很好的盛事,因為對一個國際會議,它將使自己更加國際化。Masa Inakage,一位Keio大學院長及教授提到,研究於圖形化的媒體方面設計。
When the SIGGRAPH Committee decided to launch the new arm of the annual conference in Asia, SIGGRAPH learned a lot. In coming to Asia, ACM SIGGRAPH is learning more and more about how to communicate with the Asian community. "This is really good for SIGGRAPH because as an international conference, it will make itself even more international," says Masa Inakage, a Dean and Professor in the Graduate School of Media Design at Keio University.

 
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