X-ray

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source:http://en.wikipedia.org/wiki/X-Ray

X射線(又被稱為艾克斯射線、倫琴射線或X光)是一種波長範圍在0.1奈米到10奈米之間(對應頻率範圍30 PHz到3EHz))的電磁輻射形式。X射線最初用於醫學成像診斷和 X射線結晶學。X射線也是游離輻射 等這一類對人體有危害的射線。


範例(英):X-radiation (composed of X-rays) is a form of electromagnetic radiation. X-rays have a wavelength in the range of 10 to 0.01 nanometers, corresponding to frequencies in the range 30 petahertz to 30 exahertz (3 × 1016 Hz to 3 × 1019 Hz) and energies in the range 120 eV to 120 keV. They are shorter in wavelength than UV rays. In many languages, X-radiation is called Röntgen radiation after Wilhelm Conrad Röntgen, who is generally credited as their discoverer, and who had called them X-rays to signify an unknown type of radiation.



CT

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解釋一(中):電腦斷層掃描(Computerized Tomography,又稱為「計算機斷層掃描」,簡稱CT),是一種影像診斷學的檢查。這一技術曾被稱為電腦軸切面斷層影像(Computed Axial Tomography)。


電腦斷層掃描是一種利用數位幾何處理後重建的三維放射線醫學影像。該技術主要通過單一軸面的X射線旋轉照射人體,由於不同的組織對X射線的吸收不同,可以用電腦的三維技術重建出斷層面影像。經由窗寬、窗位處理,可以得到相應組織的斷層影像。將斷層影像層層堆疊,即可形成立體影像。



解釋二(英):Computed tomography (CT) is a medical imaging method employing tomography created by computer processing.[1] Digital geometry processing is used to generate a three-dimensional image of the inside of an object from a large series of two-dimensional X-ray images taken around a single axis of rotation.



ZBrush

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ZBrush是一個專業三維角色建模軟體由pixologic公司出品。
ZBrush公司網站:http://www.pixologic.com/home.php







ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology (see below) which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.


ZBrush是一個數字雕刻工具,結合 3D/2.5D建模,紋理和繪畫。它採用專有的“pixol”技術(見下文)的商店照明,色彩,材料和深度信息的所有對象在屏幕上。主要區別 ZBrush和傳統的模擬軟件包是,它更象雕塑。


Artist Profile

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CGSociety :: Artist Profile (藝術家檔案)
27 October 2009, by Daniel Wade



Cesar Dacol Jr. has worked in the film industry for nearly 20 years, starting his career in the makeup effects industry and transitioning to CG in the mid 90s. With a background in anatomy and traditional sculpting, he has worked as Lead and Modeling Supervisor, contributing to feature films such as 'Journey to the Center of the Earth 3D', '300', 'Barnyard' and 'Fantastic Four'.


Cesar Dacol Jr。曾在電影業近20年,開始他的職業生涯中的影響,在90年代中期從工業和化妝過渡到CG電影工業。由於在解剖背景和傳統雕刻,他曾擔任主管鉛和建模,促進電影,如『到地球3D』, 『300』, 『倉庫廣場』和『神奇四俠』中心的旅途。


game development studio

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source:http://features.cgsociety.org/story_custom.php?story_id=5338
CGSociety :: Game Production Focus
10 November 2009, by Peter Rizkalla



範例(英):As an independent game development studio, what does it take to put together a title that gamers will come to adore? A lot of innovation and a lot of gorgeous design. This is the very same challenge that TimeGate Studios was faced with when developing their newest title, 'Section 8. Long before the release of the game, trailers of Section 8 began to turn heads and garner the attention of the gaming community. Onlookers were already leaving comments on these trailers of how gorgeous it looked and how they couldn’t wait to give Section 8 a shot. The design and promising looking gameplay whet the appetites of the gaming community and, of course, CG lovers. Getting a little bit of time to talk with the art director, Phillip Morales, at TimeGate Studios gave us some insight on how the initial vision of Section 8 became a reality.



Gallery

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source:http://enayla.cgsociety.org/gallery/352909/
Ungentle, gentle               
 Painter, Photoshop
May 2006



Gallery 畫廊




範例(英):Among the shadowy, mossy trees of the Eshreemn forest, there is a people that is feared by travellers. Humans call them Skinflayer Witches. The Elves and the Fae refer to them as The Hungry, or The Fallen.

範例(中):在暗影之中 ,在長滿青苔的Eshreemn森林,有個旅行家恐懼的民族。人類稱之為Skinflayer女巫。精靈和Fae稱他們為飢餓的墮落者。




EXOTIQUE5

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source:http://features.cgsociety.org/story_custom.php?story_id=5365


CGSociety :: Tutorial
24 November 2009, 
by Neville dSouza

As EXOTIQUE 5 is released for sale at Ballistic, our cover artist shows his process of creating 'Sweet as Candy'.


當EXOTIQUE5為銷售被發布在彈道,封面藝術家顯示出他創建'甜的糖果'的過程。




範例(英):Even though 'Sweet as Candy' could sound like a simple, common title, it was still pretty important for the character and the theme. More so, it did get personal toward the finishing stage. Everything about her had to speak. Her expression, the color of her lips and hair, the styling, there's even a strange sense of sharpness in her makeup, besides, ‘it's all in her eyes.’

The process of upgrading EIAS

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source:http://features.cgsociety.org/story_custom.php?story_id=4491


The process of upgrading EIAS from its most successful historic version of 2.9.2 has been a long and arduous process. Each upgrade has included some significant strides including big enhancements like improved OpenGL support, FBX capabilities, Global Illumination, vastly improved rendering capabilities.


升級的過程環境影響評估其歷史上最成功的版本2.9.2是一個漫長而艱苦的過程。每次升級包括了一些重大進展,每升級包括一些重大的包括像改善的跨程式語言、跨平台的編程介面的規格支持的改進, FBX格式能力,總體的照度,極大改進的渲染能力

About MMO

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來源:http://features.cgsociety.org/story_custom.php?story_id=5191


MMO:網路遊戲,又叫在線遊戲(Online game),一般指多名玩家通過計算機網路互動娛樂的視頻遊戲。有戰略遊戲、動作遊戲、體育遊戲、格鬥遊戲、音樂遊戲、競速遊戲、網頁遊戲和角色扮演遊戲等多種類型,不過也有少數在線單人遊戲。


首先是網路遊戲版本,我們有'永恆之塔',是NCSoft。 '永恆之塔'的統計數字,將於 2009年9月,是很相似的'魔獸世界'在很多方面:你有可供選擇,你可以升級你的水平。該公司還提供一個非常強大的字符創建系統,但最新消息關於這個遊戲的字符可以乘飛機到達後,並在空中訴求和打擊。這就要求NCsoft公司使用的發動機,足夠強大,足夠強大和靈活,他們已經在空中能夠管理所有的戰鬥。最終,他們使用Crytek的1.9發動機為第三人稱射擊,雖然'永恆之塔'是網路遊戲。概念藝術有一個幻想世界看,一些字符誰像他們似乎有一些靈感來自於'魔戒'及其他誰覺得他們受到啟發,神話中的生物。在環境非常美麗。


MULTI LAYERS

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source: http://features.cgsociety.org/story_custom.php?story_id=4491


Multi-layer rendering, the first primary enhancement, uses a new class of shaders to direct Camera to generate layered Photoshop PSD files, revised depth of field IMG files and Rich Pixel Format (RPF) files for images containing alpha, z-depth, and other channel information, thus replacing EIAS’ older EIZ file format. This is a welcomed addition that broadcast designers and visual effects production houses have been desperately waiting for and will surely take into their workflows without delay.


加強小學一年級提高多層的透視圖,採用了新的階級著色攝像機直接產生分層的Photoshop PSD文件,修改景深IMG文件和豐富的像素格式(愛國陣線)圖像文件包含α,深入其他信息的渠道,從而取代老環境影響評價EIZ文件格式。除了等待設計師和視覺效果製作公司已經絕望,這是值得歡迎的廣播,也必然會考慮不要拖延到他們的工作流程。




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