ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology (see below) which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.
ZBrush是一個數字雕刻工具,結合 3D/2.5D建模,紋理和繪畫。它採用專有的“pixol”技術(見下文)的商店照明,色彩,材料和深度信息的所有對象在屏幕上。主要區別 ZBrush和傳統的模擬軟件包是,它更象雕塑。