About geometry

~ ~













來源:http://features.cgsociety.org/siggraph2009/index.php#s5193

geometry:解析幾何,又稱為坐標幾何(Coordinate geometry)或卡氏幾何(Cartesian geometry),早先也被叫作笛卡兒幾何,是使用代數方法進行研究的幾何學。通常,使用二維或三維的直角坐標系來研究平面、直線、曲面和圓的方程。有人[誰?]認為,解析幾何的提出是現代數學的開端。



羅蘭是引述他的話,這部電影在1979-1980圖形學文件,就如何合成分形幾何與計算機。 “這是世界上第一個不規則電影。它採用8至10種不同的分形生成演算法。我用了一個版本的抗鋸齒這個軟件創建的分形行星的起源序列星際旅行,憤怒的汗。這些幀的計算在VAX-11/780約20-40分鐘。

Loren is quoted as saying he made this film in 1979-80 to accompany a SIGGRAPH paper on how to synthesize fractal geometry with a computer. "It is the world's first fractal movie. It utilizes eight to ten different fractal generating algorithms. I used an antialiased version of this software to create the fractal planet in the Genesis Sequence of Star Trek II, the Wrath of Khan. These frames were computed on a VAX-11/780 at about 20-40 minutes each." Just a measure of how far we have come.
張貼者:97116149吳柏穎

0 意見:

張貼留言

 
© 2009 - Challenge Goal
IniMinimalisKah is proudly powered by Blogger